Here I've encountered first problems. Compared to G2L, Fenix has got a flat surface, because of the
the paracord wrapping stands out of the body and protects it from getting the damage it ought to
get. In G2, wrapping was behind the head - protected by it - hence head got damaged. I also had
to stiff the knot to make it hold tight - because of that P3D could not rotate and some parts of it
got more punished than others.
Results:
- P3D still works
- Switch works
Test B: 200m walk on pavement.
Here everything went as in G2L test, for there was no snow there. Here Is how P3D looked after the test:


During the test, I've thrown P3D at least two times at +-3m height and allowed to fall freely on the ground.
Results:
- P3D still works
- Switch works
Test C: 1200m Dirt & Water (Or Swamp if You will)
Environment changed dramatically here. In previous test I've had a dry abrasive environment, and this time
It has was compact mud with lots of puddles. I was just about to get mad at my own thoughtlessness but
I got the idea that in such a swampy environment a good test can be made - for example waterproofness.
Below a pic of the environment where P3D made it's trek.


As You see, there was no easy living for P3D, virtually every 2m P3D landed in a different puddle. It lasted
for ca. 1200m. As on the Pavement test I've allowed myself to throw P3D in the air for a free fall. Please
excuse me for not posting any pics, how did P3D looked after it.
Results:
- P3D still works
- Switch works*
* But there was a problem with the head. Although the switch was OK, P3D had a problem detecting low
levels and couldn't be switched on those. Tightening the head allowed access to Turbo modes - no problems
here. Normally by unscrewing the head a one could enter low modes - this time it went off. This problem
was repeatable, but it could be fixed by tightening the head, loosening with one full turn and tightening
again. I think that a mixture of water and dirt made it to the threads causing some problems.
Test D: min. 2000m walk on roads/pavement/kerbs
I admit that I had no lust go make my way home through the swamp from test C, more so after my SF10X
died away and I had no spares. So I decided to make my way home through suburbs. I thought, that if
P3D held till now it can take a fair bit more. For at least 2km I've dragged it on roads, pavement, kerbs
etc (hard ground).
I've encountered a problem here as well. P3D went off for ca. 1 sec after each fall from 2 to 3m height.
It's ok now, so I do not worry much about it now.
In this test, P3D has taken at least 10 landings on concrete alike ground from 2 to 3m height - and it continued
to work.
Results:
- P3D still works
- Switch works
Some pics and conclusions:
When I made it to bus stop I found out that I'll be faster on foot than with a bus. At this point I decided to give
P3D a rest. I've inserted it in my rucksack as it was and went home.
Here's what it looked like 45 minutes later:

It's not easy to see it on my pics, but lanyard survived it all Just before photo shooting I've decided
to clean P3D in hot water. It's hard to believe, but after taking so much punishment the lanyard said
goodbye to me because of hot water.
Here are some detailed pics of abused P3D parts:
Head + Body






And of course a proof, that after all that it still works and is ready for more action:

Long conclusion:
As You see, P3D has taken a lot of damage on the edges. This was expected, for those parts are always
endangered with damage. But body made it little to no losses - and IMO that shows the quality of anodizing
used by Fenix. Not to forget is the fact, that during test C P3D made at least 500m underwater, + snow,
+ ice and did not let any water inside ! Glass is feeling good as well and P3D is still usable.
Short conclusion:
Fenix P3D is tough like stone and can be relied upon!
And an after bath movie as a proof that P3D has got all modes and works fine.